How to get Collision coords
by Tim Muenstermann · in Torque Game Builder · 03/21/2006 (3:31 pm) · 1 replies
Ok.. I didn't give enough information with my first post... let me try again.
I have a sceneobject(A) that is colliding with another sceneobject(B). I would like to know where A collided with B... on B's surface. Then I want to mount another sceneobject(C) where the collision took place (coordinates) on B.
I'm assuming I'll need to use customcollision, but not sure where to start.
-Tim
I have a sceneobject(A) that is colliding with another sceneobject(B). I would like to know where A collided with B... on B's surface. Then I want to mount another sceneobject(C) where the collision took place (coordinates) on B.
I'm assuming I'll need to use customcollision, but not sure where to start.
-Tim
About the author
Torque 3D Owner Tim Muenstermann
Thanks Melv...
-Tim