Problem with Tim Aste Content Pack 2
by Andrew · in Torque Game Engine · 03/17/2006 (11:23 pm) · 2 replies
How do I insert the shapes from the Pack into TGE? I've moved the folders into the shapes folder of starter.fps but the objects don't appear in the World Editor. Other models that I have work just fine. Must I convert the shapes to another format or something?
#2
However, the size of the models and scenery were WAY larger than the default models in Kork. The soldier from the soldier pack is about the same size as Kork (realitvely) and when I installed the packs he had a hard time seeing over the grass.
Not a problem I can fix/scale as needed. It was good for a laugh or to though-:). And a reminder to me, that when I buy content packs to make sure I get something that has models in the format I can manipulate. These I can, but if they are max only I can't modify.
05/17/2006 (8:43 am)
I had no problem with the content pack as well. Very nice pack.However, the size of the models and scenery were WAY larger than the default models in Kork. The soldier from the soldier pack is about the same size as Kork (realitvely) and when I installed the packs he had a hard time seeing over the grass.
Not a problem I can fix/scale as needed. It was good for a laugh or to though-:). And a reminder to me, that when I buy content packs to make sure I get something that has models in the format I can manipulate. These I can, but if they are max only I can't modify.
Torque Owner Martin Schultz
If you open the editor with F11, then F4 for create mode, in the right lower box there should be a tree display with the nodes "Static shapes" and "Shapes". The desired shapes are below those nodes.