MAP2DIF issues - GRRRRRRR!
by Brian Wells · in Torque Game Engine · 03/20/2002 (10:29 am) · 5 replies
No matter what .map or what textures I use, I get a fatal error like this:
"Unable to find texture "TEXTURENAME" (.png or .jpg)"
THis happens no matter what texture I use or no matter what map I use (even the demo app .map files and wad). I haev all these items in the same directory, so i do not know how it cant see either the texture or the wad file.
If anyone has any ideas please let me know.
Thanks!
"Unable to find texture "TEXTURENAME" (.png or .jpg)"
THis happens no matter what texture I use or no matter what map I use (even the demo app .map files and wad). I haev all these items in the same directory, so i do not know how it cant see either the texture or the wad file.
If anyone has any ideas please let me know.
Thanks!
#2
and you dont have the paths setup proper in the preferences
03/20/2002 (4:56 pm)
sounds like worldcraft ..and you dont have the paths setup proper in the preferences
#3
03/20/2002 (8:16 pm)
I found you have to explicitly tell the compiler where the textures are located using the -t flag, and a path on the command line.
#4
It does not make sense at all.
Again, I am not trying to even do it from within worldcraft.
THanks!
03/20/2002 (11:40 pm)
I am running it command line. All the stuff is in teh same directory (the .map, the skins, the WAD, and map2dif), so i dont know why it cant find it.It does not make sense at all.
Again, I am not trying to even do it from within worldcraft.
THanks!
#5
try:
map2dif_debug -t ./ -o ./ mapname.map
to work in your current path
-t textures
-o where to place *.diff
:)
03/21/2002 (1:48 am)
ahh ,try:
map2dif_debug -t ./ -o ./ mapname.map
to work in your current path
-t textures
-o where to place *.diff
:)
Torque Owner Desmond Fletcher
fletcher
What are your directory paths?
How are you running map2dif: through and editor or command-line?