Game Development Community

Favorite FPS games and why

by fendory · in General Discussion · 03/15/2006 (11:53 am) · 40 replies

Just a little discussion fun, whats your favorite FPS game, and what made it your favorite. This is a thread that could kinda help others in their FPS design.


My favorite is Halo 2. I loved the storyline, it gives you a sense of what your playing for. I like the multi player ablities, I hardly ever play that way, but its fun when my little brother invites me over with him and his friends. It has a nice variety of weapons, but its not really that many, it just gives me enough to try different things. Graphics are sweet.
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#1
03/15/2006 (12:09 pm)
FEAR - even though I only played the E3 demo so far. The GFX and sound were awesom, but it was the incredible AI that made it fun I think. There also seemed to be a cool story they weren't telling us about.

( Don't spoil it for me i'm buying it next week!)



I also always liked the original Wolfenstien and Doom games. They were maybe too easy, but they also had a certain simplicity to them that was nice. Sometimes it's fun to go tearing through hoards of bad guys rather than have to claw your way a few inches at a time.
#2
03/15/2006 (12:11 pm)
Ghost recon advanced warfighter. It's a little complicated at first but you get use to it and the graphics and ai are sweet.
#3
03/15/2006 (12:13 pm)
My favorite has always been the Halo. The single player missions were amazing, and you could just keep playing them for hours on end. The story was great, and the graphics were pretty good.
Halo 2 would have been good, but I personally don't like the single player campaign as much as Halo. The Xbox Live Multiplayer addition is amazing though.

Another favorite is Half-Life 2. The story is amazing, even though I never completed Half-Life. :)
#4
03/15/2006 (12:14 pm)
As the edit button has disappeared, that should say...

My favorite has always been Halo.
#5
03/15/2006 (12:17 pm)
Halo? Um ok.. If you like the same levels over and over, sure.
#6
03/15/2006 (12:23 pm)
Unreal is fun. I can actually run it smoothly on my lappy :) and it fits my style more.
#7
03/15/2006 (1:49 pm)
I played the demo of FEAR and got all hyped about it too... and then just finished the actual game and it's very dissapointing. The enemy AI is good, but there's very few new elements over the course of the game, and the story is just total arse. It was okay, but all these fancy next gen FPS games (HL2, Doom 3, etc.) are ending up as pretty big letdowns for something really "new" from what we've gotten in the past.

My favourite FPS, even thoughs it's equally (wonderfully so) RPG, has gotta be System Shock 2. I have very high hopes for Bioshock given the article I've read about it now, though that won't be out for another year.

For straight action you really can't beat the UT series, it has a great solid feel to it's movement. I worry about UT2k7 with all these super special graphics... the game has always had a... well... "unreal" (=P) style to it's characters and worlds, which combined with the fast paced gameplay, I can only see detriment in the hyper realistic style.
#8
03/15/2006 (1:57 pm)
Chaser www.chasergame.com. I'm not sure if I can describe what did it for me. The game just had that "certain something" I can't quite put into words. One thing I can mention is that I got my moneys worth. This game had tons of content.
#9
03/15/2006 (1:58 pm)
The original HalfLife, both single player in terms of its story that just engrossed me in the game for a few weeks, but also in terms of its multiplayer side. I played HL multiplayer DeathMatch and Team DeathMatch since its release weekly up until around 2002 in the hlccl league.

I think the reason multiplayer held my attention and a number of my mates/work colleagues for so long is that not only were the weapons interesting, but the movement on certain maps was amazing. I've yet to see another game come close to the enjoyment that stalkyard and bootcamp could provide in learning how to guass jump/ bunny hop around the maps let alone shooting other players.

I've played lots of FPS's and enjoyed most of them, I frequently player Quake 4 (loved quake 1 :P), I've only recently stopped playing unreal tourny 2003 (never got 2k4), didn't like the latest doom 3 multiplayer although I loved the original :) Likewise I hated Half life 2 multiplayer, it just lost everything that made HL1 such a great experience.

Outside of the standard FPS shooters I've really enjoyed play COD (not played cod2) and Battlefield 2. Battlefield 2 especially when you have a few full squads of your friends all online playing :)
#10
03/15/2006 (2:01 pm)
F.E.A.R.

Sensational engaging story line. The methods used to slowly divulge the plot to the player were also quite extraordinary. Crafty level design and deviceful AI add to the absorption which is aided by some of the most intricately detailed and pleasing to the eye environments. The 'slow motion' effect is astounding, weapons are fun to use and leave the user more than satisfied. One of the few games I've played where upon completion I was left absolutely marvelled.

Quote:
( Don't spoil it for me i'm buying it next week!)

Prepare to be amazed! The storyline, once revealed, will change you for life.
#11
03/15/2006 (2:23 pm)
O.O' You need to play Metal Gear or System Shock or something. The story in FEAR is a total joke; it lacks any characterization, has a bland and repetitive presentation, isn't suspenseful or scary in the slightest, and it's execution of the basic elements of _any_ story (like you learn in English class) are so transparent you can barely tell they are there. And I like Monolith, No One Lives Forever had great style, and Tron 2.0 was really interesting, but this generation of stuff is... blah...
#12
03/15/2006 (3:27 pm)
To date, Deus Ex is my favorite. I've been holding back on FPS games since Doom, because I've felt that they are all basically the same. I've received Deus Ex on a Computer Gaming World disk. Since it was almost free, (I only had to pay $7.95 for both the mag and the disk) I decided to load it onto my machine. (At this point, I hadn't even heard of Half-Life yet, so I thought the features were fantastic. The tutorial, the stealth movement, the array of weapons, the conversations that you can have with chartacters in the game, and of course the plot. It wasn't uintil two years later when someone introduced me to Half-Life (which had been created almost three years earlier) that many of the features in Deus Ex were featured in Half-Life.
#13
03/15/2006 (3:55 pm)
I've really enjoyed the puzzle elements in Geist. I loved the action in TimeSplitters, Quake 3, and UT's various incarnations. I think for a shooter, though, the original Unreal and Aliens versus Predator really took my breath away.

The planet in Unreal was spectacular, and the enemies seemed to make sense. It is still one of my favorites.

AvP/2 offered more than your typical run and gun flare. It added a sense of style with running and gunning. And dark environments. And biting heads. All things which every game should have. I'm hoping Katamari for the PSP does.

Geist's puzzles are wonderful. Possessing things and such is a kick in the pants. It added something that had been missing in so many shooters: engaging environments.

I always have to put Half Life 2 in there as well since it is the first game that I can recall that seemed to have a physics engine and utilize it for something other than pretty things in the distance or ragdolls with no purpose (you frag and forget).
#14
03/16/2006 (1:05 am)
Half-Life 2! lol, just kidding, that was a hunk of shit.
Deus Ex, System Shock, Unreal, Thief trilogy, Call of Duty, Morrowind, Red Orchestra Ostfront 1924 (only recently), Heretic quadrilogy.
Most of them I liked because they were trend-breakers. Deus Ex and System Shock were both perfect balances of FPS and RPG gameplay. Unreal was just cool at the time, Thief was the first first-person stealth game, the rest were third person. Call of Duty is very immersive for a game, Morrowin dis unbeleivably non-linear, RO is the most realistic game I've ever played and Heretic was a first-person D&D style game that was very enjoyable. I've always enjoyed multiplayer games that werent FATAL1TY's style, stealth based andrequire more skill than just reflexes. Splinter cell multiplayer was a fantastic example.
#15
03/18/2006 (7:28 am)
My all time favorite is Tribes 2 .
Recent favorite is Counter strike Source.
#16
03/18/2006 (10:19 am)
UT (all versions)
Frag.Ops (A UT2004 Mod - Soon to be a stand-alone game on the RE engine - www.frag-ops.com www.pandora-studios.com ) <--- Best. Game. Ever.
BF2
#17
03/18/2006 (8:51 pm)
I've asked this same question on other forums and have gotten a variety of results, but my main answers are BF2 (which is number 1) followed by HL2 and Dues ex. Its also interesting to see the answers to "why" on the different forums. Since this is a community for people making games, I've heard about the AI of the enemy, where as in player forums, its mostly graphics and team play. People here also get more in-depth information than the gamer forums. Its kinda just a list of their top games, without the reasons why.

Thanks for the info. It's an interesting study.
#18
03/18/2006 (11:00 pm)
I like posts like this, because they give me license to be nostalgic. :)

For me it's a tie. For starters, the original half life. I can remember that as being more of an experience than a game.

Second, while some would argue its not really an FPS, is Mechwarrior 2. From the beginning intro movie of the rookie getting owned by the guy who eventually kills you, to the fake orchestral music, to your mech shutting down if you over heat it... it made me feel like I was in the middle of something epic.

Really for both it comes down to transcending the cultural stigma games have. I always appreciate when games try and succeed at being something more than "games", because it's *really* hard to do right.
#19
03/19/2006 (2:21 am)
My first choices are
Unreal,hl,AVP,RTCW,unreal2,HL2,FEAR. all in single player.
For multiplayer i choose UT all versions .

But the outstanding favorite is Hidden&Dangerous all versions and specially in co-operative mode with 2-3 friends .
In this case i dont care about physics engines , graphics,sounds.
All is about game play ,and how to solve mission with your friends.
#20
03/19/2006 (2:33 am)
Halo, Halo 2, and the Riddick game for consoles(XBox). On the PC, I'd have to say Battlefield and Day of Defeat.
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