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portability.. specifically dedicated servers

by bruce anderson · in Torque Game Engine · 04/04/2001 (8:34 pm) · 3 replies

I am not so concerned about the client being developed under linux as I do not really see this as very important now (or even in the near future) - most geek types that support linux and other unix like OS's have a windows box to play games under anyway. However, having dedicated servers that can be run from linux are quite important from my perspective (just look at the number of servers that run counterstrike that are running linux).

You list linux under the platform section of the V12 technology. How far is this supported - in other words will you ship the V12 projects with the necessary portability to build under linux (or xBSD)?

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#1
04/06/2001 (1:11 pm)
Loki was contracted to do the Tribes 2 Linux port. The server already runs, and I believe that they are working on a client version. The V12 source will compile on Linux, but there are few pieces of code written by Loki that we currently don't have permission to release. We'll be talking to Loki soon to find out what's up.
#2
04/06/2001 (1:58 pm)
If Loki doesnt release it, I will have my guys look at it, and contribute what is need to run on linux, it helps to be one of those linux geeks :P
#3
04/08/2001 (9:30 pm)
I personally use an SGI running IRIX for my development. I plan on porting any code I need to this platform if it won't nativly compile. Hopefully they will be able to be added to the v12 engine, for we don't all use Windows for dev.