Decal lighting
by Torbjorn Leksell · in Torque Game Engine · 03/08/2006 (12:52 pm) · 2 replies
Problem: My decals does not light properly and that causes them to look overexposed in dark areas.
I'm not sure if this problem has anything to do with TLK but I figured I would get the best help here in the TLK forum.
I have been using decals in my game for quite some time now but it was just recently when I started to make a really dark level that I discovered that the decals looks weird. The darker the surface the decal is applied to the more apparent the error gets, and in some places in the terrain there is almost no lighting at all so it looks really ugly.
This screenshot shows a decal on the terrain in a really dark area of the map.
Sure would need some help with this problem, it really ruins the mood in the level :/
I'm not sure if this problem has anything to do with TLK but I figured I would get the best help here in the TLK forum.
I have been using decals in my game for quite some time now but it was just recently when I started to make a really dark level that I discovered that the decals looks weird. The darker the surface the decal is applied to the more apparent the error gets, and in some places in the terrain there is almost no lighting at all so it looks really ugly.
Sure would need some help with this problem, it really ruins the mood in the level :/
About the author
A Torque user for seven years, been working with both 2D and 3D.
#2
I guess I will have to change the decals so they will look better in dark areas. To bad it wont light properly :/
03/09/2006 (5:00 pm)
@John: Thanks for the info about the decal lighting.I guess I will have to change the decals so they will look better in dark areas. To bad it wont light properly :/
Torque Owner John Kabus (BobTheCBuilder)
-John