How do I get this camera angle?
by Donald "Yadot" Harris · in Technical Issues · 03/06/2006 (1:00 pm) · 4 replies
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Advance camera resource?
Advance camera resource?
#2
03/06/2006 (2:23 pm)
So if I make the model I can set the mount point of the camera and then TGE to just follow the model?
#3
03/06/2006 (2:49 pm)
Look at the modeling documentation for eye and camera nodes for FPS and third-person. You may run into strange collision issues using this method, though. I'd recommend the variability of the advanced camera resource. Plus, it is easy to use.
#4
03/06/2006 (3:52 pm)
I hope so... I will be buying the sdk here in about a week. Made it to chapter 5 of Kens book hopefully I can do some basic damage.
Associate David Montgomery-Blake
David MontgomeryBlake