The possibility for detail textures?
by theraptorlightly · in Torque Game Engine · 03/18/2002 (2:04 am) · 0 replies
Of course it always is great to hear a few hints from soemone who already coded something into the engine. ;)Maybe one of you guys already started to implement those.
If you are not sure what I mean please read the description below:
Detail textures and Macrotextures:
A texture may optionally have a Detail texture and a Macrotexture associated with it. A detail texture is a very small, fine pattern which is faded in as you approach a surface, for example wood grain, or imperfections in stone. A Macrotexture is a large, scaled-up texture which is overlaid onto surface. For example, Macrotextures can be used to add large-scale detail to textures in outdoor spaces to avoid an overly "tiled" look.
If you are not sure what I mean please read the description below:
Detail textures and Macrotextures:
A texture may optionally have a Detail texture and a Macrotexture associated with it. A detail texture is a very small, fine pattern which is faded in as you approach a surface, for example wood grain, or imperfections in stone. A Macrotexture is a large, scaled-up texture which is overlaid onto surface. For example, Macrotextures can be used to add large-scale detail to textures in outdoor spaces to avoid an overly "tiled" look.