Game Development Community

Vehicle explosion

by Tasty Green Pees :-, · in Torque Game Engine · 03/02/2006 (4:38 pm) · 5 replies

Can anyone explain why my vehicle won't explode when I destroy it? When it's taken full damage it just disappears in such a lame way!

In the WheeledVehicleData(...) datablock i've included

explosion = VehicleExplosion;

Furthermore, I got the corresponding datablock called:
datablock ExplosionData( VehicleExplosion ) {...}

I can't see why it won't work. I gon't get any errors on the console.

#1
03/02/2006 (4:47 pm)
Do you have debris data?
#2
03/02/2006 (5:20 pm)
Nah uh. is this what's missing? but wouldn't there be any fire particles or smoke particles? my vehicleexplosion function should do this.
#3
03/02/2006 (5:35 pm)
Make sure the explosion data is executed before the vehicle datablock. Also make sure you don't have any syntax errors.
#4
03/02/2006 (5:57 pm)
Debis data will throw debris mesh around
#5
03/03/2006 (4:03 am)
@ Josh. I did just that but it still won't go up in flames >:(

I put an echo command int he VehicleExplosion datablock and it seems that the datablock is not being called because I don't get the echo in the console when the vehile is destroyed. I'm stumped.

I've got the datablocks for the explosion.

I've got the the line to call the explosion in my vehicle datablock.

Yet it isn't being called. Why?