Game Development Community

Modifying Action Maps At Runtime

by Matt Hughson · in Torque Game Engine · 02/28/2006 (9:54 pm) · 3 replies

Was wayyy off with question...

Delete requested.

#1
03/06/2006 (4:29 am)
Posting toget out of unanwersed queque
#2
03/06/2006 (4:38 am)
@ Matt

So you no longer require help with this???

If so please post, I can explain how to modify action maps at runtime if need be.
#3
03/07/2006 (11:06 am)
Nah, I was doing it right, just had the code in the wrong function :P Trust me, I hate when people delete posts as much as the next guy: I wouldn't do it if it wasn't totally irrelevent.

Matt