Modifying Action Maps At Runtime
by Matt Hughson · in Torque Game Engine · 02/28/2006 (9:54 pm) · 3 replies
Was wayyy off with question...
Delete requested.
Delete requested.
#2
So you no longer require help with this???
If so please post, I can explain how to modify action maps at runtime if need be.
03/06/2006 (4:38 am)
@ MattSo you no longer require help with this???
If so please post, I can explain how to modify action maps at runtime if need be.
#3
Matt
03/07/2006 (11:06 am)
Nah, I was doing it right, just had the code in the wrong function :P Trust me, I hate when people delete posts as much as the next guy: I wouldn't do it if it wasn't totally irrelevent.Matt
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