Game Development Community

Poser 6

by Kneekick · in Torque Game Builder · 02/28/2006 (7:44 am) · 9 replies

Based on recommendations and posts I read on this forum I went out and bought Poser 6 last night and ran through the tutorial that comes with it.

Great program! Especially for someone like me who is a programmer and simply doesn't have the time to learn how to model in stuff like Blender or 3D Max.

Question for you guys that are into art and 3D modeling, how do you create props? Do you make them in Poser or do you use 3D modeling apps like Blender or 3D Max to make them and then import them into Poser?

Reason I'm asking is that I'm making a 2D football game (side scroller) and I want to create and animate the football players in Poser and then export the animation(s) to use in my game. I can't seem to find any football uniforms (helmet, shoulderpads, pants, etc...) in the libraries for Poser online. Granted I haven't looked everywhere.

Wondering if anyone here would be willing to do it or could point me to somewhere to buy it.

#1
02/28/2006 (8:01 am)
Http://www.daz3d.com/shop.php?op=itemdetails&item=863

However, it's for Michael 2.0. Michael 3 comes with a set of M3 -> M2 morphs to help get the cloths to fit.

For a wider range of American Football stuff, try: http://poserpros.daz3d.com/store/viewitem.php?selitem=7746&start=0&selcat=0&selsub=0

That product is just the helmet, but it links to clothing for a wide range of other characters.
#3
02/28/2006 (8:18 am)
That is exactly what I needed. Thank you!
#4
03/01/2006 (5:28 pm)
I have been using Poser for about 10 year. I purchase Puppet Master: Bundle to go along with poser 6. It will allow you to transfer animation from one model to another very easliy. It work alot better than walk designer that come with poser. It will save you alot time and trouble. For $60.00 it you cant go wrong.
#5
03/01/2006 (5:30 pm)
I forgot to say if you find any free obj and import them in poser 6 will convert them to a prop. If you bring them in the setup room they will be convert to figures.
#6
03/05/2006 (6:28 am)
I have my animations done in Poser but I can't seem to accomplish what others here have done. I've read some other posts and it seems like other's are able to export each frame of an animation to individual .png's or .jpg's and then combine them all into one image to import into T2D.

Can someone give me a walk through on how to do this?
#7
03/05/2006 (9:54 am)
Set the size of your animation,, in the Make Movie... dialog, select Image files as your format. Then use Photoshop, Gimp, etc to composite them into usable chunks to load in a single file (you do not have to, but for management's sake, it is easier).
#8
03/11/2006 (8:32 pm)
After running poser (Poser 6 is the best). Search Torgue for animspritemaker, nice tool that member put together that will automatic place your images nice one image.

here you go animspritemaker

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8200
#9
03/12/2006 (7:43 am)
Thanks. Yeah I grabbed it when I first got Poser. Thank god for that tool, it's a life saver.