God rays in T2D how?
by Andy Hawkins · in Torque Game Engine · 02/28/2006 (7:29 am) · 4 replies
I would like to know how the god rays are done in Torque 2D (Game Builder) in the Fish Demo. It's an awesome effect that would look good in menu screens - and can it be done in TGE / TSE or is it a 2D operation only?
Associate David Montgomery-Blake
David MontgomeryBlake