Game Development Community

Post-processing effects

by Bruno · in Torque Game Builder · 02/27/2006 (6:09 pm) · 4 replies

Hi.,

I'm gonna try to add a blur/glow post-processing filter in the T2D engine, but i need a little help.
Can someone please tell me where in the code is the rendering actually done\complete.., just the file name would help..
Thanks,
Bruno

#1
02/28/2006 (10:23 am)
Maybe "GuiEffectCanvas" although I'm not really sure, I was trying to figure out the same thing but I'm not familiar with opengl or c++.. I'd be interested in hearing about any progress you make though :)
#2
03/02/2006 (8:15 am)
I'l look into it.., i don't have problems with ogl or c++, just need an ideia at where to look :)
#3
03/20/2006 (5:18 pm)
Any progress on this?
#4
03/24/2006 (2:09 pm)
Nope, i have problems finding my way around the source., couldn't figure out where to make the changes..