Animation of UV coordinates with lightwave
by AllynMcelrath · in Artist Corner · 02/24/2006 (8:11 pm) · 8 replies
Lightwave 8+ supports animated UV's.
But i cant for the life of me figure out how to set them up in the exporter. For what im doing, the animation of UV 's would do better than an IFL..
Anyone?
Dave?
Thanks ahead of time.
But i cant for the life of me figure out how to set them up in the exporter. For what im doing, the animation of UV 's would do better than an IFL..
Anyone?
Dave?
Thanks ahead of time.
#2
Im guessing that the lightwave exporter dosnt support UV animations (as only sence 8 was it in lightwave).
Im hoping im wrong and i just dont know how or cant set them up right.
02/25/2006 (1:45 pm)
Im not a coder.Im guessing that the lightwave exporter dosnt support UV animations (as only sence 8 was it in lightwave).
Im hoping im wrong and i just dont know how or cant set them up right.
#3
02/26/2006 (7:22 pm)
Nothing yet a?
#4
03/14/2006 (8:57 am)
Mabye i need to e-mail him directly.
#6
03/14/2006 (10:26 am)
Well, that was back before lightwave supported them (you couldnt make them before) so...mabye i should sugest it. Becouse for certin things, it would be less overhead (i think) than using IFL's.
#7
The LightWave to DTS exporter does not currently support UV animations. I do not know if or when this will be added.
I'd recommend looking at the DTS Feature Chart on TDN for a list of what is and is not supported.
- LightWave Dave
03/14/2006 (1:33 pm)
Greetings!The LightWave to DTS exporter does not currently support UV animations. I do not know if or when this will be added.
I'd recommend looking at the DTS Feature Chart on TDN for a list of what is and is not supported.
- LightWave Dave
Torque Owner Adrian Tysoe
The exporter for max that were using in our custom art path supports this feature and its a really nice way to have some pretty advanced and varied animation that you couldn't easily do in code.