Game Development Community

FxLights

by Paulo Egidio · in Torque Game Engine · 02/22/2006 (10:43 am) · 1 replies

Hi,
I've been trying somethings with fxLight, but on the resource Mevl posted, it listed a whole lot of functions exposed to the script engine.
Now, on TGE 1.4, I can see only 3 exported, with the most useful being setEnable...
What has happened to all the other functions?
And, I can only create a Datablock version of this, and that kinda limits the development cycle.... Isn't there a version that has the properties exposed to the editor?

Thanks!

#1
02/23/2006 (5:18 am)
The fxlight version in Tge 1.4 is not the first version Melv did , you can add the other one if you like that better, there is a resource somewhere .