Game Clock / Timer
by Tim Heldna · in Torque Game Engine · 02/22/2006 (9:06 am) · 2 replies
Reaching out for a little assistance with this one...
I want a game timer display that gets synced for all players across a network!
I know there's a game timer in game.cs which you can set a time limit on for ending the round. As far as I know this is synced for all players on a network. Unfortunately this timer isn't displayed in the gui anywhere.
I know 1.4 has a new clock gui which (I think) goes off the game timer yet this gui doesn't update when a new player joins.
All I want to do is set a 10 minute time limit for the round, display this time limit as a gui component on each players computer and have it all in sync for every player regardless of when they join.
Can someone nudge me in the right direction?
I want a game timer display that gets synced for all players across a network!
I know there's a game timer in game.cs which you can set a time limit on for ending the round. As far as I know this is synced for all players on a network. Unfortunately this timer isn't displayed in the gui anywhere.
I know 1.4 has a new clock gui which (I think) goes off the game timer yet this gui doesn't update when a new player joins.
All I want to do is set a 10 minute time limit for the round, display this time limit as a gui component on each players computer and have it all in sync for every player regardless of when they join.
Can someone nudge me in the right direction?
About the author
Torque Owner Ryan Mick
Red Witch Entertainment