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Best way to start out scritping??

by Douglas Morand · in General Discussion · 02/21/2006 (7:20 am) · 4 replies

I'm currently looking to get into torquescripting, but am curious as to what resources are available to learn the language? I'll probably make a few scripts for T2 and Legends, and then go from there, but I'm wondering how you all started out. Are there some good "starter" scripts that I can work on (ex: hello world, etc etc.)

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#1
02/21/2006 (7:31 am)
Take a look at the MinApp tutorials. They're a great starting point. Also, take a look at all of the scripts in the starter.base tutorial. They will help you get a more bare-bones look at a project. The Essential Guide to Torque is also a great reference. Edward Maurina has done an excellent job; so excellent as a matter of fact, that a brand-spankin' new version is hitting the presses! The old version is still available for free, though.
#2
02/21/2006 (7:45 am)
Thanks David, are there any good books for torque? Are there any simple games that I can start scripting for that would get my feet wet?
#3
02/21/2006 (7:53 am)
3D Game Programming All In One, Advanced 3D Game Programming All In One, and the forthcoming book by Edward Maurina will definitely get your feet wet. There is also a Tic-Tac-Toe resource which gets you working on a small game.
#4
02/23/2006 (12:01 pm)
Thankfully scripting, I found is much more simple than coding.