Beta 1.1: Collapsing menu issues
by Steve Miles · in Torque Game Builder · 02/18/2006 (9:53 pm) · 1 replies
Hi,
In the level editor, I've notice that when you select a sprite/object and then collapse and expand some of the options some of them don't work:
Static Sprite: Blending
Chunked Sprite: World Limits, Blending
Vector: Config, Collision, Mounting, Shape Vector, Dynamic Fields
Animated Sprite: General, Spatial, Collision, Blending, Mounting
----------------------------------------------
Going back through these, it seems like the expandability of each menu changes when you load different things...so I guess the bug is that there's always at least always some that don't expand and contract...
In the level editor, I've notice that when you select a sprite/object and then collapse and expand some of the options some of them don't work:
Static Sprite: Blending
Chunked Sprite: World Limits, Blending
Vector: Config, Collision, Mounting, Shape Vector, Dynamic Fields
Animated Sprite: General, Spatial, Collision, Blending, Mounting
----------------------------------------------
Going back through these, it seems like the expandability of each menu changes when you load different things...so I guess the bug is that there's always at least always some that don't expand and contract...
About the author
Associate Melv May
Yes, I spotted this one and I've reported this internally (Issue#1217). I have this problem consistently here but Justin and others get different results which is weird so the problem seems to be intermittent.
If you find any more info (especially if you find out why) then please post back here. :)
- Melv.