Game Development Community

Creator/editor/EditorGui.cs (765): Unable to find function sgLig

by AllynMcelrath · in · 02/18/2006 (9:54 am) · 4 replies

Hello, I just bought my lighting kit and decided to move my project over to it.


So, my old TGE is 1.4
Its a mod based off the Tutorial.bace that came with the SDK (in exampiles)

The lighting pack is 1.4

All i did was copy my mod folder over to the root of the lighting pack exampiles folder.

Then changed in the Main.cs , the $defaultGame to my folder.


Everything went great, the whole lvl was there and everything was working well. So, i decided to add a light, but when i clicked the lighting pack editor i got the error message in the console:

"creator/editor/EditorGui.cs (765): Unable to find function sgLightEditor::toggle"


Any ideas?

(no, i dont compile, i just mod the exampiles)

#1
02/18/2006 (10:22 am)
I think i have figured it out.

When i just swaped it out, my Main.cs file from the non-TLK (not the one in the root but the one in the MOD folder) was missing this:

//-----------------------------------------------
// Lighting Pack code block
//-----------------------------------------------
exec("common/synapseGaming/contentPacks/lightingPack/sgDeployClient.cs");
//-----------------------------------------------
// Lighting Pack code block
//-----------------------------------------------

Testing now.
#2
02/18/2006 (10:29 am)
Yep, that was it.
#3
02/18/2006 (10:54 am)
Hi Allyn,

You should take a quick look at the Developer's Guide. There are only a few differences in the script code (two I believe), but the Developer's Guide should save you a lot of time.

If you have any questions head on over to the TLK Private Forum and I'll be happy to help.

-John
#4
02/18/2006 (11:05 am)
Yep, i read it, its sitting right here on my lap. And i did fix that first issue with a little poking around =)

And, i thought i did post in the TLK private forum, lol.