Game Development Community

Simple dts animation ?

by Areal Person · in Torque Game Engine · 02/17/2006 (8:41 am) · 1 replies

Could someone explain (In a simple manner if possible ) how I add a dts animation
File to 3d world.

I have a simple butterfly sample, it works fine with the showTool

But I only know how to add it to the 3d world as a static dts object
Then it does no flap its wings.

I've looked for two days but I cant make it work.

Here are the instructions, but I don't know how to use them.

playThreads:

flap0 //slow
flap1 //fast

Thanks for the help,

#1
02/17/2006 (9:01 am)
Check this link www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1522

Basically, you need to tell the engine that it's an object it can use in the game. Then in the script you can tell it to play whatever animation you like.