Simple dts animation ?
by Areal Person · in Torque Game Engine · 02/17/2006 (8:41 am) · 1 replies
Could someone explain (In a simple manner if possible ) how I add a dts animation
File to 3d world.
I have a simple butterfly sample, it works fine with the showTool
But I only know how to add it to the 3d world as a static dts object
Then it does no flap its wings.
I've looked for two days but I cant make it work.
Here are the instructions, but I don't know how to use them.
playThreads:
flap0 //slow
flap1 //fast
Thanks for the help,
File to 3d world.
I have a simple butterfly sample, it works fine with the showTool
But I only know how to add it to the 3d world as a static dts object
Then it does no flap its wings.
I've looked for two days but I cant make it work.
Here are the instructions, but I don't know how to use them.
playThreads:
flap0 //slow
flap1 //fast
Thanks for the help,
Torque Owner Jason Farmer
Basically, you need to tell the engine that it's an object it can use in the game. Then in the script you can tell it to play whatever animation you like.