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Question about pickPoint

by Jacob Wagner · in Torque Game Builder · 02/15/2006 (9:39 am) · 0 replies

I have been trying to use pickPoint and pickLine to determine if an area is a tile of a tilemap or not,
but it seems like if you use pickPoint inside a tile layer (though not actually touching a tile) it will return the tile layer object. Is there any solution to this? I want pickPoint to not return the tile layer object if there is no tile at that location.