Question about pickPoint
by Jacob Wagner · in Torque Game Builder · 02/15/2006 (9:39 am) · 0 replies
I have been trying to use pickPoint and pickLine to determine if an area is a tile of a tilemap or not,
but it seems like if you use pickPoint inside a tile layer (though not actually touching a tile) it will return the tile layer object. Is there any solution to this? I want pickPoint to not return the tile layer object if there is no tile at that location.
but it seems like if you use pickPoint inside a tile layer (though not actually touching a tile) it will return the tile layer object. Is there any solution to this? I want pickPoint to not return the tile layer object if there is no tile at that location.