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by Fucifer · in Torque Game Builder · 02/14/2006 (11:43 am) · 5 replies

Will any of these packs work with T2D, Tim Aste Environment Pack #2 and Tim Aste Environment Pack.

#1
02/14/2006 (11:50 am)
Michael - You could render out images of the content and place it in your T2D game... Also, if the pack comes with any dts objects you can use T2D's 3dshapes to add them in as 3d shapes in a 2d environment.
#2
02/14/2006 (1:39 pm)
Thank you. Is the engine ready to use or do you have to compile it.
#3
02/14/2006 (1:42 pm)
Well, you should be careful about purchasing .map packs since the 3D shape base uses DTS files. Sure, you could technically use map23DS, load them into a modeling application, retexture them, and export to DTS...but I'm not sure that's the direction you want to go.

Since you are a TGE licensee, though, you could load up the packs and then screenshot your way to happiness.
#4
02/14/2006 (1:54 pm)
I dont remember... It is very very simple to compile with Visual Studio 2005 express.

If I remember correctly, it was ready to go with just opening the solution.
#5
02/14/2006 (5:23 pm)
T2D has a pre-compiled exe thatcomes in your download. So there is no need to compile if you dont want to get into the C++ side of things.