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Jill Ragdoll

by Jeremy Alessi · in Torque Game Engine · 02/08/2006 (6:53 pm) · 1 replies

Can anyone tell me what sequence I need to put in the jill.cs for the jill_ragdoll.dsq file to play from. The script is running ... but the animation isn't. I've gone through 0 - 30 ... nothing seems to work.

#1
03/15/2006 (12:30 am)
In Player.h, find:

NumExtraActionAnims =

and set it to 200 or something else high and the animations should load.