Game Development Community

Thousander Club

by Chris Labombard · in General Discussion · 02/06/2006 (11:56 am) · 48 replies

This thread is for people to post their progress in attempting to become a member of the Thousander Club :)

I hope the rest of you will post your current running hour total here too.

I've been working on The Funk, and a new game which is yet to be announced. I have a full time job and a full time girlfriend.

My current running total for 2006 is 160 hours, as of right now ... Feb 6, 2006 3pm EST

If you don't know what the thousander Club is... check out Scott's .plan

About the author

I have been a professional game programmer for over 5 years now. I've worked on virtually every platform, dozens of games and released a few of my own games, including 2 iPhone titles and a title waiting release on Big Fish Games.

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#41
02/24/2006 (4:35 am)
@Chris,
You must be a machine!!
#42
02/24/2006 (5:02 am)
75 as of today. Keith, who is up there earlier in the post, is cranking. I think he is almost at 100 now.

Scott
#43
02/24/2006 (5:05 am)
Tom - 5 hours a day, and a few full weekends. Im just persistant.
#44
03/21/2006 (6:34 am)
I just passed 100 today. Woohoo. How's everyone else doing? Everyone who has been sticking with it is really progressing too.

Now I just need to do that 9 more times.

Scott
#45
03/21/2006 (7:15 am)
Hello!
Ok, im at...... 20 hours......but ill catch up, you will seee muhahahahha!!
#46
03/21/2006 (11:18 am)
Awesome, man. At the rate I'm going I'm sure you will catch me. But, I am going to continue until I get there. I swear.

Scott
#47
05/15/2006 (4:52 pm)
I just passed 150. It's great to pass a milestone today, albeit one that is still a ways a way from the goal, because next week is the due date for my third child. I won't have much time over the next month or two, but I will keep chipping away at it until I get there, I'm determined. I just thought I would dredge this up again to see how everyone's doing and maybe interest a few new people to start their own thousand hours -- it doesn't have to be tied to a calendar year.

Scott
#48
05/15/2006 (7:05 pm)
I'm pretty sure Ive passed 1000 already. I got a full time job in the game industry and Ive been pounding away at my own games...

So, i guess I'm just here to offer support now :)

If anyone wants to chat or ask technical questions feel free to look me up on MSN chrislabombard@hotmail.com
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