Game Development Community

DTS Validation

by Carl A Harris · in Torque Game Engine · 02/05/2006 (9:02 pm) · 4 replies

Can anyone suggest how to get rid of this error?

Validation required for shape: game/data/shapes/player/player.dts

#1
02/05/2006 (11:30 pm)
Do you get this error with a comepletely fresh install of Torque, or have you made some script changes? A quick search brought up this. Might point you in the right direction.
#2
02/06/2006 (5:16 am)
Nice, but how do I actually validate a DTS? Just for my knowledge, as much as loosing the error. :)
#3
02/06/2006 (6:14 am)
It means that you have to set the validate field on the datablock, IIRC. It's basically a thing to protect against people replacing models with their own stuff.
#4
02/06/2006 (6:32 am)
I want it to check the DTS for validity. Like if I'm making my own DTS.
Where is the CRC stored that it's compairing it to. So I can update it and tell it which one I want to be the valid DTS?

I found mention of CRC values in the datablock. How can I get the CRC from the DTS and update the datablock?

Or does disabling the CRC check, make it update?