Beta1.1 Level editor: dropdown obscures buttons (+fix)
by Joe Rossi · in Torque Game Builder · 02/03/2006 (11:20 pm) · 1 replies
More of an annoyance than a bug, but by default this control seems to be in the way of several buttons on the toolbar. For some reason it seems to be attached to the right menu (as can be seen by resizing that menu).
The fix is to move this datablock in levelEditorGui.gui from around line 368 to line 28, after the GuiMenuBar(levelEditorMenu) datablock:
The fix is to move this datablock in levelEditorGui.gui from around line 368 to line 28, after the GuiMenuBar(levelEditorMenu) datablock:
new T2DDatablockDropDownCtrl(levelEditorDatablockList) {
canSaveDynamicFields = "0";
Profile = "GuiPopUpMenuProfile";
HorizSizing = "left";
VertSizing = "bottom";
position = "518 6";
Extent = "141 20";
MinExtent = "8 2";
canSave = "1";
visible = "1";
internalName = "levelEditorDatablockList";
hovertime = "1000";
text = "Select Datablock";
maxLength = "255";
maxPopupHeight = "200";
DatablockFilter = "t2dBaseDatablock";
};
Associate David Montgomery-Blake
David MontgomeryBlake