Game Development Community

Collision Polygon editor in Tile Editor

by Jared Coliadis · in Torque Game Builder · 02/03/2006 (10:55 pm) · 2 replies

Hopefully this would be a quick add, but I'd like to see the nifty new collision polygon editor in the new level editor implemented into the tile editor as well. This would help immensely for my project.

Thanks!
/Jared

#1
02/08/2006 (7:08 pm)
Are you talking bout u have a tile, and u literally use the mouse to draw or paint the colliion on it? I wo uld like that too, and I would also like that flipping the tile will also flip the tile maps (or have that toggleable).
#2
02/26/2006 (2:43 pm)
I wanted to suggest the same thing, and then checked first to see if anyone else had suggested it, so I want to make a "me too" post. It would be helpful if I were able to lay out a set of tiles and then draw collision polygons in the editor. One use I had intended was to make wall boundaries for a pinball game -- although I don't know if this would be the best way to approximate a concave curve spanning several tiles, or not.