Orc runs along spline?
by Harvey Greensall · in Torque Game Engine · 02/02/2006 (2:22 am) · 2 replies
Hi Guys
In the first person starter, the other orc in there is running on a set path...Is it easy to do this? Am I right in thinking he's running along a spline or something similar?
I'd like to do a similar thing with birds flying along set splines....
Thanks
Harvey
In the first person starter, the other orc in there is running on a set path...Is it easy to do this? Am I right in thinking he's running along a spline or something similar?
I'd like to do a similar thing with birds flying along set splines....
Thanks
Harvey
#2
I'll look into it, and see if I can get it working.
Much appreciated for the help.
Harvey
02/03/2006 (5:20 am)
Hey, thanks for that Jason.I'll look into it, and see if I can get it working.
Much appreciated for the help.
Harvey
Torque Owner Jason Farmer
The AI Starter Kit looks like it'll support Spline paths though. You should keep your eyes open for that.
But it's very simple to get objects following a path like Kork in the demo. There are resources for this on the site, if you look around you'll find them also any problems other people have had with paths.
Kork is an AI player object, if you want birds flying around then you're probably not going to want something as beefy as the AI Player, more like a path object.
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4849
I've implemented the path object resource into my project and can say that it works lovely.
But if you want an AI Player running around on a path, the stock engine will do that no problem.
There are other AI Resources available, you'll have to search for them.