Game Development Community

.vl2 compressed files (.zip renamed) supported?

by TerroX · in Torque Game Engine · 03/08/2002 (7:05 pm) · 4 replies

The .vl2 files used in Tribes2 to compress all the data into single large files (and save LOTS of space on .dts shapes) is quite cool. Just wondering if Torque supports it natively somehow, as .zip or .vl2 still or does that need to be added manually to the source?

#1
03/08/2002 (7:15 pm)
It supports .zip yes. I sent in the fix awhile ago. Just waiting for it to be put in the next release is all.
#2
03/08/2002 (8:20 pm)
Can you post the fix as a resource ? It may be quite a while yet before they get around to another build with it in ...
#3
03/08/2002 (8:52 pm)
If you do a search for something similar in the forums you'll find it. I posted the fix to the forums awhile ago.
#4
03/09/2002 (5:43 pm)
Ok thanks, I found it:

www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=3141

A number of people seem to have tried it and were not able to get it to work. I'll give it a shot tonight...