Game Development Community

Speed check

by Jonathon Stevens · in Torque Game Engine · 01/30/2006 (5:08 pm) · 2 replies

I'm curious as to what scenerio people think would be quicker and why:

Using SQL Statements from code on the server to directly access the database.

Using a web service that the server sends the info too which then calls STORED PROCEDURES in the database and sends the info back to the server.

Obviously stored procs are faster than T-SQL, but adding the step of going through a web service to call the sprocs is where I'm wondering if you'd loose the benefits or not.

About the author

With a few casual games under his belt as CEO of Last Straw Productions, Jonathon created the increasingly popular Indie MMO Game Developers Conference.


#1
01/30/2006 (5:22 pm)
Base your choice on what people would see on the network with a packet sniffer.
#2
01/30/2006 (6:25 pm)
I'm not a network guy, so don't even know what you're talking about.