Game Development Community

GuiBitmapBorderCtrl Modification

by DELETE · in General Discussion · 01/26/2006 (9:37 am) · 3 replies

I have been trying to make my own bitmap for this gui ctrl and the way I have been doing it is by going into the common folder->ui-> and the i open the defaultProfile.cs file and I locate where it is getting the bitmap which is darkBorder.png and redirect it to what I make test.png and when I run the .exe and try to put in the GuiBitmapBorderCtrl Torque collapses. And I going the wrong way about this?

#1
01/26/2006 (3:54 pm)
I guess no one has run into this problem. :(
#2
01/26/2006 (4:32 pm)
The border bitmap is very strict on how the pieces of the map are arranged. Arranging the pieces incorrectly will cause Torque to lock up. Check the c code for the requirements, also search the forum I believe there are some post a few years back that describe what needs to be done.
#3
01/27/2006 (2:56 am)
Http://torque.smdlabs.com/media/freeTutorials/skinGUI/page1.htm

Check out this tutorial as well - it really explains this quite well.