Green face..
by Barry Gallagher · in Artist Corner · 01/24/2006 (4:50 pm) · 5 replies
..importing really large brushes into torque.. (think skyscraper)
the problem is that if i hit relight scene one of the faces turns green.. anybody got an idea why?
if i import multiple buildings (different .dif's) it happens them all .. and always on the same side :/
the problem is that if i hit relight scene one of the faces turns green.. anybody got an idea why?
if i import multiple buildings (different .dif's) it happens them all .. and always on the same side :/
About the author
#2
i already checked the sun colour setting and its not that...
01/25/2006 (4:28 am)
Here is a picture of what happens ... its grand until i relight scene.. i already checked the sun colour setting and its not that...
#3
01/25/2006 (5:53 am)
Does the consol log say anything?
#4
01/25/2006 (7:32 am)
Man thats wierd I am really tempted to say sun because that would explain the onesidedness but I would double check any engine changes you did to see if they could be doing this. Also are you using quark because that can be pretty buggy.
#5
@master: the sun is yellow :/ .. i changed its colour around a fair bit to test... ....looks to unnatural to be lighting anyhow... ..i am using quark.. but im not sure its a quark issue.. though im not a quark veteran by any means
01/25/2006 (8:22 am)
@james: dunno will check .. asummed it was a common error as i aint doing anything fancy.. the buildings just one block ...@master: the sun is yellow :/ .. i changed its colour around a fair bit to test... ....looks to unnatural to be lighting anyhow... ..i am using quark.. but im not sure its a quark issue.. though im not a quark veteran by any means
Torque 3D Owner James Bond