Clip brushes for Inerior dif
by ando · in General Discussion · 01/23/2006 (3:50 am) · 1 replies
I have tried using the null.png as a PlayerClip but thats completley useless as it is a FullClip that effects weapons also, it also recieves player shadows which obviously look out of place. I was hoping the usual Clip types where useable...
"PlayerClip" blocks only the Player (recieves/casts no shadows)
"WeaponClip" blocks only the Weapons (projectiles) (recieves/casts no shadows)
"FullClip" blocks both player and weapon (recieves/casts no shadows)
PlayerClip would be the priority here, how do I go about creating a regular PlayerClip???
"PlayerClip" blocks only the Player (recieves/casts no shadows)
"WeaponClip" blocks only the Weapons (projectiles) (recieves/casts no shadows)
"FullClip" blocks both player and weapon (recieves/casts no shadows)
PlayerClip would be the priority here, how do I go about creating a regular PlayerClip???
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Torque 3D Owner Peter Simard
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