Game Development Community

MBU Merge ?

by Dan Partelly · in Torque Game Engine Advanced · 01/19/2006 (9:57 am) · 7 replies

Hi GG guys,

You will give us the MBU performance improvments for TSE ?

Dan

#1
01/19/2006 (10:44 am)
Yes, an MBU merge is on the relatively short term TSE feature list, as well as a merge with the recent stuff from TGE 1.4. MBU game code won't be merged in however; just engine related improvements.
#2
01/19/2006 (11:19 am)
The MBU merge will mostly be bug fixes. The real performance improvement - the batching, will take some time because it was hacked in to MBU and we want to do it right for TSE.
#3
01/19/2006 (11:26 am)
Nah, of course I dont meant MBU game code. Im rather interested in performance fixes and improvments, batching mainly.

Thanks guys
#4
01/19/2006 (11:48 am)
And when do you plan to overhaul map2dif ? Before Ms 4 ?

Thanks Dan
#5
01/19/2006 (1:23 pm)
I don't know what the plan is for map2dif. You best post that question in a new thread, so that the right people will be able to see it.
#6
01/19/2006 (1:34 pm)
Brian mentions here that map2dif+ was part of today's CVS commit. What that specifically entails, and how it relates to your specific question I am unsure, but you may want to grab an update and check it out. Further questions/comments would probably be best served on a separate thread.
#7
01/19/2006 (3:00 pm)
Thanks gents. Ill update the CVS and see whats changed.