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by Redacted · in Artist Corner · 01/17/2006 (7:14 am) · 64 replies
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#62
Torque Exporter 0.9
Using blender, version 241
Using unaccelerated math code, performance may be suboptimal
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Loaded Preferences.
Processing Scene...
Warning: 'COL' designation for collision node deprecated, use 'COLLISION' instead.
Cleaning Preference Keys
Exporting...
Writing shape to 'C:\Documents and Settings\Tabuleiro\Desktop\gus.dts'.
Processing...
Error: Exception encountered, bailing out.
exceptions.Exception
They list several python API and armature fixes in 2.41, so maybe these introduced the need for a revision of the exporter (yet again?) At least (by looking at the release notes) it appears that they have now completed the migration of the armature/pose/animation api, and synched the Python API with it, so hopefully this will keep the api stable for the next few releases....
01/26/2006 (10:43 am)
Trying 2.41, apparently there are some adjustments needed. I got the following in the log file, using RC3Torque Exporter 0.9
Using blender, version 241
Using unaccelerated math code, performance may be suboptimal
**************************
Loaded Preferences.
Processing Scene...
Warning: 'COL' designation for collision node deprecated, use 'COLLISION' instead.
Cleaning Preference Keys
Exporting...
Writing shape to 'C:\Documents and Settings\Tabuleiro\Desktop\gus.dts'.
Processing...
Error: Exception encountered, bailing out.
exceptions.Exception
They list several python API and armature fixes in 2.41, so maybe these introduced the need for a revision of the exporter (yet again?) At least (by looking at the release notes) it appears that they have now completed the migration of the armature/pose/animation api, and synched the Python API with it, so hopefully this will keep the api stable for the next few releases....
#63
01/26/2006 (11:07 am)
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#64
01/26/2006 (1:11 pm)
Tks Joseph. I can confirm that 0.90 release exports my model correctly in 2.41, with all actions, armature, etc.
Torque Owner Redacted