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TileEditor ViewDlg Bug

by Michael Woerister · in Torque Game Builder · 01/17/2006 (7:02 am) · 1 replies

In viewDlg.gui at line 77:

command = "tileEditorMap.push(); Canvas.popDialog(tileViewDlg); setView();";

should be

command = "tileEditorMap.push(); Canvas.popDialog(tileViewDlg); [b]tileEditorSetView();[/b]";

This bug prevented the cancel-button from restoring previous view settings.

-Michael

#1
01/17/2006 (8:08 pm)
Michael,

This has been fixed in Alpha3, thanks so much for this find!

Best Regards,

-Justin