Game Development Community

Interior Modeling Software

by Joe Martin · in Artist Corner · 01/14/2006 (2:40 pm) · 29 replies

I'm currently using Quark v6.3 for modeling structures, I'm curious what people are currently using or recommend for making structures for TGE.

Thanks,

Joe
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#21
01/17/2006 (12:27 pm)
Sweet! Now I'm going to rabidly go search for information!
#22
01/17/2006 (12:58 pm)
I love the GLB plug-in for 3dsmax, you can model levels so fast! I can't wait until version 4 is out, you can do the textures in max! I'll probably end up getting constructor when it comes out and use both 3dsmax and constructer to make dif's.

Oh and you can use GLB with gmax too.

www.maple3d.com/MainFrameGLB3Page.htm
#23
01/17/2006 (3:55 pm)
Yeah i like GameLevelBuilder aswell..albeit the free 2.2 version.. :D
#24
01/17/2006 (4:05 pm)
"The Mac version of Constructor was just shown off at MacWorld last week =)"

Oh, joy! My credit card is ready!!!

[I know, I know... "shown off" isn't the same thing as imminently-shipping... but progress is a good thing]
#25
01/24/2006 (5:58 pm)
Wait Hammer can be used? Then that gets my vote, I have actuly made Source maps before and i am good with it. However I noticed that 3D World Studio is very similar to Hammer when I watched that little clip.
#26
01/24/2006 (8:04 pm)
@ Stefan Pinti

Valve says that you can't use Hammer for anything except Half-Life.
#27
01/24/2006 (10:28 pm)
I just posted a build of the GPL version of Radiant and q3map on my personal site. Its free to use for commercial purposes, without a licensing fee:

www.gamacentric.com/stuff/GPL_Radiant.zip
#28
01/24/2006 (11:14 pm)
I'm using QuArK 6.5 #4. It's got a steep learning curve, but is very powerful.
I created a way to [link=http://www.garagegames.com/mg/forums/result.thread.php?qt=38818#301883]preview DIFs in Torque[/link], via QuArK, that's helpful too.
#29
01/26/2006 (3:22 pm)
@Curtis

Thanks for telling me otherwise I would be in some serious trouble.

But I am disapointed, I am really good in Hammer, yet am not good at all with Quark. However 3D World Studio seems to be very similar to Hammer, also it is cool that there is a comercial version of Radient that is free, however that does not change the fact I am even worse with that.
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