Game Development Community

Setting up Dynamic Lights

by Clark Kromenaker · in Torque Game Engine · 01/14/2006 (1:49 pm) · 4 replies

Hi,

I'm pretty sure its possible, but I haven't been able to find anything that tells how to set up dynamic lights. I'm not quite sure how to set them up...

#1
01/14/2006 (2:26 pm)
www.garagegames.com/products/36

That might help you out :)
#2
01/14/2006 (2:53 pm)
Stock TGE has dynamic lights. Are you talking about the fxLights in the Mission Editor, and setting up the colour/lightness animations on them?
#3
01/14/2006 (3:03 pm)
You'll really want to get the Lighting Pack if you want to use dynamic lighting(and have it look/work good with minimal effort). Although Paul is correct, stock TGE has support for dynamic lights, but they can't be compared to what the TLK has to offer.
#4
01/15/2006 (12:23 pm)
No, I'd prefer just to stick with the stock dynamic lighting for now...maybe when I understand the engine a little better. I'll check out the fxLights, thank you.