Game Development Community

Psionic's dogcatrat models

by Sam3d · in Artist Corner · 01/13/2006 (1:24 pm) · 2 replies

Is it possible to export Psionic's dogcatrat models as player models?

They work fine as static dts + playThread,
but when I try to add the extra nodes for a player model, the animations get screwed up.

It seems that you have to use the MS skeleton, but thought I'd ask anyway...

Psionic's animations are very nice, it'd be a shame to have to redo them.

EDIT - btw, what happened to the MS dts exporter reference? Is it in TDN limbo?
This link www.garagegames.com/developer/torque/tge/ has a link that sends you to a page that doesn't include MS.

#1
01/25/2006 (1:12 pm)
I got his dog working as a player model w/LODs.

I've posted a link, under FREEBIES, to it and the MS file.
#2
01/25/2006 (1:59 pm)
Milkshape docs will be resurrected on TDN soon!