TSE Starter.racing download
by Joseph Euan · in Torque Game Engine Advanced · 01/09/2006 (7:39 am) · 28 replies
I've uploaded an "early" version of the Starter.Racing pack, if you want to have a play around with it while I'm working on a better release.
Download 10.7MB - Download Now (sorry, download is offline while I move to new server and test resource with latest TGEA)
As I said above, it's an early version so if you do find any bugs then please post details below.
There's no speedometer at the moment because I had to comment it out due to it crashing TSE, but it's being worked on for the next release.
And the "Racing Example" mission might crash now and then (another thing being worked on.)
All types of comments and feedback are welcome :)
Have fun...
Joseph
Update: as of the 20th of march, the starter.racing port has had 329 downloads!
(I don't need any mirror sites on this release, but I might on the next releases)

Don't forget to check out my TSE Demo dev blog at tsedemo.blogspot.com/
Download 10.7MB - Download Now (sorry, download is offline while I move to new server and test resource with latest TGEA)
As I said above, it's an early version so if you do find any bugs then please post details below.
There's no speedometer at the moment because I had to comment it out due to it crashing TSE, but it's being worked on for the next release.
And the "Racing Example" mission might crash now and then (another thing being worked on.)
All types of comments and feedback are welcome :)
Have fun...
Joseph
Update: as of the 20th of march, the starter.racing port has had 329 downloads!
(I don't need any mirror sites on this release, but I might on the next releases)

Don't forget to check out my TSE Demo dev blog at tsedemo.blogspot.com/
About the author
#22
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Reference #97.7c7ffea5.1208445193.d2339c9
04/17/2008 (8:13 am)
As usual GG links are broke.An error occurred while processing your request.
Reference #97.7c7ffea5.1208445193.d2339c9
#23
origin-www.garagegames.com/mg/forums/result.thread.php?qt=57563
04/18/2008 (9:27 am)
Use "origin-www."origin-www.garagegames.com/mg/forums/result.thread.php?qt=57563
#24
www.garagegames.com/mg/forums/result.thread.php?qt=71392
04/18/2008 (9:51 am)
Other workarounds for connection errors are in this thread.www.garagegames.com/mg/forums/result.thread.php?qt=71392
#25
Sorry about the download... the server company I was with were not very good so I stopped using them.
I just got a new host and will be uploading all my files soon... I'll post when the files are up.
I also haven't tried the resource with the latest version of TGEA, so I'll check it first, to make sure it works.
Thanks
Joseph
04/18/2008 (10:46 am)
Hi guys.Sorry about the download... the server company I was with were not very good so I stopped using them.
I just got a new host and will be uploading all my files soon... I'll post when the files are up.
I also haven't tried the resource with the latest version of TGEA, so I'll check it first, to make sure it works.
Thanks
Joseph
#26
04/18/2008 (8:30 pm)
I got it up and running in TGEA 1.7 pretty easily. Just a handful of script changes. What a difference in performance btw. Was at around 400fps most of the time. I did have a bizarre problem in full screen rendering where occasionally the graphics card would crash on vista. Everythign would freeze for a second and it would reset the card. This only happened in full screen mode. Will investigate it more later.
#27
Witch changes have you done to make it work?
05/13/2008 (12:47 pm)
I've got this trying to run in TGEA 1.7Fatal-ISV: (C:\QuickBuild\working\root\TGEA\TGEA_1_7\checkouts\engine\source\gfx\D3D9\gfxD3D9Shader.cpp @ 220) GFXD3D9Shader::initShader - failed to open shader 'shaders/legacyTerrain/terrainV.hlsl'.
Witch changes have you done to make it work?
#28
05/13/2008 (1:53 pm)
You need to copy over the 1.7 shaders/ directory, as well as the client/scripts/shaders.cs file. Also make sure that you modify the data/materials.cs where it sets up materials for the terrains.
Torque 3D Owner Matt Huston
Atomic Banzai Games