Game Development Community

Wireless LAN game bug?

by Ronald J Nelson · in Torque Game Engine · 01/07/2006 (1:16 am) · 4 replies

I have an interesting issue that perhaps it is a bug or maybe someone can tell me why this is happening.

First I have a wireless lan running throughout my home that is connected through the wireless router that in turn is connected to my regular LAN.

Here is the issue. If I host a game from my PC that does not use wireless anyone including wireless users can join.

If I host a game from the wireless computer, the regular LAN machine joins fine but the wireless computer cannot.

Any ideas?

#1
01/07/2006 (1:22 am)
Is the wireless router doing something weird?
#2
01/09/2006 (6:11 am)
Quote:First I have a wireless lan running throughout my home that is connected through the wireless router that in turn is connected to my regular LAN.

It may be that I just haven't had my coffee yet, but this line sounds like you're using two routers. If that's the case then that is probably the problem. I've seen that cause problems before.
#3
01/09/2006 (6:47 am)
This is just a setting on your access point. Might be called ap isolation, which basically doesn't allow wireless clients to see each other on the network.
#4
01/09/2006 (8:23 am)
Nope. I was going to get to this to let everyone know it was a problem in my script. Sorry but thanks anyway.