Game Development Community

Particle culling

by Dan Keller · in Torque Game Engine · 12/24/2005 (6:04 am) · 1 replies

How does particle culling work? I noticed that it seems to work fine if you're looking below the emitter, beside the emitter, even away from the emitter, but when you look just a little bit over the emitter it disappears.

#1
12/24/2005 (9:06 am)
What does the bounding box look like in the mission editor?