Game Development Community

So how's it coming guys?

by Will Pall · in Torque Game Engine Advanced · 12/20/2005 (2:10 pm) · 8 replies

Not that I expect any release date (though that would be nice), but how are Milestones 3 & 4 looking? Is everything shaping up, are you just getting started? Does the lighting look good, or have you even got that far? Just wondering, no rush. As much as I would like to have a completed TSE right now, take your time.

#1
12/20/2005 (8:03 pm)
Ben just gave a .plan update yesterday that talks a bi about it, from what I can gather the next update will be in January some time. There are some screenshots of some trees with shadows, but some speculation in the plans on if they are TSE shadows, if it's a TSE or TGE pic, etc. It appears that the next update will contain an upgrade to Atlas, including in-game editing tools. I can't wait. =)
#2
12/20/2005 (8:34 pm)
Don't read too much into my .plan. If I work on it during January you may not see it till February. :)

The picture was of a forest codepack I'm working on in my spare time (which explains the glacial progress :), running in TGE. I've updated the .plan to be less confusing.
#3
12/20/2005 (11:17 pm)
Ahh okies. Looking good.
#4
12/25/2005 (7:42 pm)
Cool, thanks. I completely missed the .plan.
#5
12/28/2005 (8:45 am)
Will, full dynamic lighting and shadows is a milestone which will raise a lot of problems to TSE devlopers, Dont hold your breat this is way more complicated then any of previous milestone, including Atlas to get it right. So
it may be well into 2007 untill you see it working as it should .
#6
12/28/2005 (8:47 am)
Will, full dynamic lighting and shadows is a milestone which will raise a lot of problems to TSE devlopers, Dont hold your breat this is way more complicated then any of previous milestone, including Atlas to get it right. So
it may be well into 2007 untill you see it working as it should .
#7
12/31/2005 (6:42 pm)
Love you, too, Dan. :)
#8
01/02/2006 (4:49 am)
Ben, mutual sentiment =).