So how's it coming guys?
by Will Pall · in Torque Game Engine Advanced · 12/20/2005 (2:10 pm) · 8 replies
Not that I expect any release date (though that would be nice), but how are Milestones 3 & 4 looking? Is everything shaping up, are you just getting started? Does the lighting look good, or have you even got that far? Just wondering, no rush. As much as I would like to have a completed TSE right now, take your time.
About the author
#2
The picture was of a forest codepack I'm working on in my spare time (which explains the glacial progress :), running in TGE. I've updated the .plan to be less confusing.
12/20/2005 (8:34 pm)
Don't read too much into my .plan. If I work on it during January you may not see it till February. :)The picture was of a forest codepack I'm working on in my spare time (which explains the glacial progress :), running in TGE. I've updated the .plan to be less confusing.
#3
12/20/2005 (11:17 pm)
Ahh okies. Looking good.
#4
12/25/2005 (7:42 pm)
Cool, thanks. I completely missed the .plan.
#5
it may be well into 2007 untill you see it working as it should .
12/28/2005 (8:45 am)
Will, full dynamic lighting and shadows is a milestone which will raise a lot of problems to TSE devlopers, Dont hold your breat this is way more complicated then any of previous milestone, including Atlas to get it right. Soit may be well into 2007 untill you see it working as it should .
#6
it may be well into 2007 untill you see it working as it should .
12/28/2005 (8:47 am)
Will, full dynamic lighting and shadows is a milestone which will raise a lot of problems to TSE devlopers, Dont hold your breat this is way more complicated then any of previous milestone, including Atlas to get it right. Soit may be well into 2007 untill you see it working as it should .
#7
12/31/2005 (6:42 pm)
Love you, too, Dan. :)
#8
01/02/2006 (4:49 am)
Ben, mutual sentiment =).
Torque 3D Owner J.C. Smith