Game Development Community

Quark and map2dif

by Barry Gallagher · in Artist Corner · 12/18/2005 (4:59 pm) · 1 replies

Im new to mapping

im using quark to make maps for tge...
i had a bit of trouble setting up configurations so i just saved my maps as .map format and dragged them onto the map2dif_debug.exe...

thing is when i try to open them in torque i get an invalid packet message! :/

are some map2dif exe's outdated? ..i got the one from the quark site cus most tut's seem to use map2dif_debug instead o map2dif_plus...

the thing i tried to export was simple boxes.. stuff like that

anybody able to enlighten me to the errors of my ways?.

#1
12/19/2005 (4:32 am)
Fixed my own problem..

exporting from quark to .map format and using map2dif_plus.exe works fine..!
and avoids the minor fiddliness of setting up quark's configuration