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Torque Scripting question

by Ronald J Nelson · in Torque Game Engine · 12/18/2005 (2:07 am) · 1 replies

I would like to know if there is a way to do this on client side. I want to be able to have functions that can change a field for a wheeled vehicle. For example, a function where I could adjust the kineticFriction value from a client side system like a GUI.

#1
12/18/2005 (3:38 pm)
Sure. Just send a commandToServer and have the server do it.