Game Development Community

Newbie Question

by Mike Matloff · in General Discussion · 02/26/2002 (8:52 pm) · 7 replies

Hello,

I'm considering purchasing the TGE. However, I have some questions.

1. What compiler do I need to compile the code?
2. What other software do I need in order to get going with the SDK?
3. Will my present hardware be enough (PII-350/64MB/4MB Video)? Should I start saving my nickels and dimes?

Thanks in advance,
Mike

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#1
02/27/2002 (6:57 am)
Tribes 2 used the same engine, and it's requirements were at least 400 mhz :(

I'd look into upgrading..hardware is pretty cheap.
#2
02/27/2002 (8:21 am)
A 350 is fine. I'd get a better graphics card and more ram though. You can find both pretty cheap now-a-days.

I'm running a 350 256Mb ram and a GeForce2 GTS (32mb) card and I haven't run into any problems.
#3
02/27/2002 (10:20 am)
I agree my son runs T2 on a P2 233 with 128 ram on a 32 meg tnt card quite reasonably so a half decent card and some extra ram will get you up ad running.
#4
02/28/2002 (4:57 am)
Well i dont know 'bout yall but i cant run T2 on my 350 with a 54 meg ATI. i run T2 on my 900Mhz Hercules Prophet II. and i still get some slowdown sometimes.
#5
03/01/2002 (11:16 pm)
Thanks, everyone, for the low-down on the hardware requirements.

I would also like to hear about the compiler(s) you've been using to compile the code.

Thanks,
Mike
#6
03/02/2002 (6:11 am)
I don't have the TGE yet myself, but I gather from what I've read that it compiles under MSVC++ 6.0
#7
03/02/2002 (9:09 pm)
Torque compiles and runs fine under linux with gcc 2
and 3. Debian woody/sid has problems though that we're
still trying to work out. BSD might work, although
that part of the unix port is not being maintained
by anyone as far as I know.