Turnning off LOD on model in 3rd person view
by Norris Bonner · in Torque Game Engine · 12/13/2005 (7:02 pm) · 1 replies
I have had the engine for a while and got pretty far on my project before getting sick. I am back on it and I have a small question. I am using third person view in my game with a distance of around 6. Using said distance makes my model lookm a little rough because I believe the LOD kicks in. Is it a way to turn off LOD for the current player model but leave it on for all the surrounding models and the other player models in the game.
Thanks
Thanks
About the author
Torque Owner Chris Byars
Ion Productions