HoverVehicle Sticking to Walls
by Shawn Simas · in Torque Game Engine · 12/12/2005 (8:18 pm) · 1 replies
I've been trying to find a way to edit the hovercraft code so that it will stick to walls. That is, it will climb verticle walls and hug the insides of tubes and such.
I hacked up some edits to the gravity, but it isn't nearly as smooth as I'd like, and you still 'fall' off and down to the ground.
Anyone have any ideas?
I hacked up some edits to the gravity, but it isn't nearly as smooth as I'd like, and you still 'fall' off and down to the ground.
Anyone have any ideas?
Torque Owner Paul /*Wedge*/ DElia