Game Development Community

Black Square Under Person

by N · in Torque Game Engine · 12/11/2005 (8:49 am) · 8 replies

I ran the FPS Starter Kit, and when Kork runs past me, there is a black rectangle flashing on the terrain under him.

Same thing when I play in 3rd person.

#1
12/11/2005 (9:01 am)
A shadow.

Load the game in D3D rather than OpenGL, and the shadows will work fine. Little bug on less-powerful cards. (Like my Radeon 9200)
#2
12/11/2005 (10:29 am)
I have the same problem, and running it in D3D mode (on my Radeon 9200 :P ) fixes that but creates other problems like the text labels of buttons only show the first few characters and the borders of gui items aren't always complete. In the end I've decided to stick with OpenGL and put up with the shadow issue for the time being.

Strange though that when i get in a car and drive around the shadow is perfect, its only the player that seems to have the issue.

Oh well...
More pressing issues to sort out for my game anyways...

Nick
#3
12/11/2005 (11:25 am)
The problem is fixable, because I had the same issue and fixed it. Of course this was a while ago so I don't remember what I did, but I'll try and see if I can't figure it out again. I'll post the solution here if I can
#4
12/11/2005 (1:49 pm)
That'd be great. :)
#5
12/21/2005 (12:08 am)
I also had the same problem and after reinstalling bunch of drivers and code digging I disabled footpufs, after that shadows are back to normal.
#6
12/21/2005 (1:10 am)
I had that problem on my windows OS, before it crashed and I had to start using linux.
#7
12/21/2005 (1:11 pm)
Footpuffs... Interesting. So something in the particle code is messing up the shadow render, it would seem.
#8
12/21/2005 (1:31 pm)
Yep, and also have something to do with OpenGL cos in D3D everything works normal. I tried to figure out what but my C++ skills are not very good :)

Hmmm also it affects only footpuffs, any other particle effect works normal (at least in my case).