Hi all.
by Daniel Wexler · in General Discussion · 12/10/2005 (9:23 pm) · 7 replies
Not sure if this is the place, but I'll try anyways.
I'm working with Maya software, writing MEL scripts and know how to work with 3D.
Thought about starting some game programming (since I play a lot of them too),
So I bought the book "Advanced 3D game programming ALL IN ONE", and the engine too :p .
I just need a little help to get started, although I got the book.
I'm in Vancouver, Canada.
Anyone can/want to help out ?
Thanks,
Daniel Wexler
I'm working with Maya software, writing MEL scripts and know how to work with 3D.
Thought about starting some game programming (since I play a lot of them too),
So I bought the book "Advanced 3D game programming ALL IN ONE", and the engine too :p .
I just need a little help to get started, although I got the book.
I'm in Vancouver, Canada.
Anyone can/want to help out ?
Thanks,
Daniel Wexler
About the author
#2
Actually I wanted some help in the Torque script
(hope it will come easy because of my MEL knowledge).
About 3D stuff, I got no problem... yet....
Thanks though.
12/10/2005 (10:05 pm)
Apparatus, thanksActually I wanted some help in the Torque script
(hope it will come easy because of my MEL knowledge).
About 3D stuff, I got no problem... yet....
Thanks though.
#3
12/10/2005 (10:07 pm)
Well, I guided you there for the pipeline. About the script, i can't tell. I am an artist as well
#4
Here's the online docs, although I don't know if you need to be a licensee to see them:
www.garagegames.com/docs/tge
Torquescript, as a language is easy to learn if you've done programming or scripting before, but it's how everything fits together as a whole which is the tough part. It's easy to get lost in all that code at first. I still need to buy myself a copy of "3D game programming ALL IN ONE".
12/10/2005 (10:17 pm)
Heh. I heard that "3D game programming ALL IN ONE" is the book to get you started with Torque, with mostly Torquescript programming in it, and "Advanced 3D game programming ALL IN ONE" is the book that's more focused on the engine programming and other complicated tasks. Looks like you bought the wrong book first.Here's the online docs, although I don't know if you need to be a licensee to see them:
www.garagegames.com/docs/tge
Torquescript, as a language is easy to learn if you've done programming or scripting before, but it's how everything fits together as a whole which is the tough part. It's easy to get lost in all that code at first. I still need to buy myself a copy of "3D game programming ALL IN ONE".
#6
Best thing to do is to check the other examples and scan through the TGE code, looking for "Console*" functions.
12/10/2005 (10:36 pm)
TScript is really simple. I'm a programmer by trade, but I picked up a fairly good understanding in under a week.Best thing to do is to check the other examples and scan through the TGE code, looking for "Console*" functions.
Torque 3D Owner Apparatus